A web-based editor for multiplayer choice games

نویسنده

  • Ian Holmes
چکیده

The structure of a choice-driven interactive story can be modeled as a syntax tree, generated by a player from a grammar, which in turn was generated by a game author. Using this grammar metaphor, “Boswell”, a web-based Integrated Development Environment, was developed for writing, testing, playing and sharing choice-based interactive fiction scripts. The system includes a domain-specific language, a map overview, a parse-tree debugger, and a network client for multiplayer games.

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تاریخ انتشار 2014